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otarafa: URA | butarafa: exactitudes |
euphoria
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Euphoria brings
Dynamic Motion Synthesis (DMS) onto Playstation® 3, Xbox 360 and PC. With euphoria, animations are not canned but are generated on-the-fly by the hardware's processors as the game is played. Every tackle is your tackle, every haymaker is your haymaker. Previously, animation data had to be manually created (through key-framing) or recorded (through motion capture). This is often expensive and laborious, and results in static, non-interactive data. euphoria is instead based on a full simulation of a 3D character, including body, muscles and motor nervous system. This creates fully interactive animations that act and react differently every time. |
boşlukları doldurun
bunlara da göz atabilirsiniz:
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otarafa: URA | butarafa: exactitudes |
iletişim - şikayet - kullanıcı sözleşmesi - gizlilik şartları |